{"slug":"game-learn-photography","title":"玩游戏学摄影？前期构图+色彩搭配思路简直一样！","author":"Thomas看看世界","date":"2021-07-30","wechat":"https://mp.weixin.qq.com/s?__biz=MzI4NDA5MzE5NQ==&mid=2247493629&idx=1&sn=73ca1f574a7be0686f2ccca84c43a70b&chksm=eb821999dcf5908f2946e0aabe03b9bb4651359b17c45f926bab524838f1205807cfe6b3cf04&scene=21#wechat_redirect","blocks":[{"t":"h","x":"Thomas看看世界","xe":"Thomas Chu Photo"},{"t":"p","x":"玩游戏竟然还能学摄影吗？当然！","b":false,"xe":"Can you actually learn photography by playing games? Absolutely!"},{"t":"p","x":"疫情期间出门不便，但游览游戏中的名山大川并不受影响。而且很多开放世界游戏地图复杂，地貌多变，还可以快速改变光线、天气和视角，非常适合用于摄影探索和构图的练习。","b":false,"xe":"During the pandemic, going out was inconvenient — but touring famous mountains and rivers in games was unaffected. Many open-world games have complex maps and varied terrain, and you can quickly change light, weather and viewpoint, making them perfect for photography exploration and composition practice."},{"t":"p","x":"今天的教程中，Thomas就会在原神稻妻新地图中，和大家分享无人机踩点+现场构图+时间选择+色彩搭配的很多思路和技巧！","b":false,"xe":"In today's tutorial, Thomas shares many ideas and techniques in Genshin Impact's new Inazuma map: drone scouting + on-site composition + timing + color matching!"},{"t":"h","x":"视频教程","xe":"Video Tutorial"},{"t":"bili","bv":"BV1R44y1678r","bpic":"bili-1","bt":"仅用地图发现大片机位？职业摄影师是如何在原神中找到绝美观景点的？"},{"t":"p","x":"这一篇是上面视频的图文整理。有经验的风光摄影师只看卫星地图和等高线图，就能发现大量潜在机位——疫情期间出门不便，Thomas 干脆在《原神》的龙脊雪山和望舒客栈区域，完整演示了这套「地图找点 → 现场踩点 → 构图拍摄」的流程。游戏里的地图逻辑与现实卫星地图完全一致，方法可以原样迁移到真实采风中。","xe":"This is the illustrated companion to the video above. Experienced landscape photographers can spot dozens of potential compositions from satellite and contour maps alone — so with travel limited, Thomas ran the full workflow of 'map scouting, on-site checking, composing and shooting' inside Genshin Impact's Dragonspine and Wangshu Inn areas. The map logic mirrors real satellite imagery, and the method transfers to real expeditions unchanged.","b":false},{"t":"p","x":"先看底层逻辑：风光照片通常分前景、中景、背景三层。花花草草、一块石头这类前景没法靠地图发现，但中景与背景完全可以在地图上规划好——这也是整个方法的出发点（视频 0:40 处）。","xe":"First the underlying logic: a landscape frame usually has foreground, midground and background. Foregrounds — flowers, a boulder — cannot be found on a map, but midgrounds and backgrounds can be fully planned on one, and that is the starting point of the whole method (at 0:40 in the video).","b":false},{"t":"img","f":"v01","w":768,"h":480},{"t":"h","x":"01 地图找点：锁定中景与背景","xe":"01 Map Scouting: Locking Midground and Background"},{"t":"p","x":"本次的背景选定了游戏中的龙脊雪山。打开地图沿东侧排查，很快发现一片钙化彩池般的水域——很像四川黄龙的景观，周边还有雪崖与山体可以做中景，从池边拍中景、远景收在雪山，判断是个有潜力的机位（视频 1:12 处）。现实中这样的点，你可能要花一两天现场踩点；游戏里点开传送点，走过去就是了。","xe":"Dragonspine was chosen as the background. Scanning eastward on the map, Thomas quickly spots a terraced, calcified-pool-like shoreline reminiscent of Sichuan's Huanglong, with snowy cliffs nearby for midground — shoot the pools as midground and close on the peak, and the spot has promise (at 1:12 in the video). In reality such a point might cost a day or two of scouting; in the game you teleport over and walk in.","b":false},{"t":"img","f":"v02","w":768,"h":480},{"t":"p","x":"落地之后就是现场踩点：离悬崖更近一点、机位微调几步，游戏和现实的判断逻辑一模一样（视频 1:45 处）。","xe":"On the ground it becomes ordinary scouting: step closer to the cliff edge, nudge the position — the judgment process is identical in game and reality (at 1:45 in the video).","b":false},{"t":"img","f":"v03","w":768,"h":480},{"t":"h","x":"02 现场构图：游戏相机当取景器","xe":"02 Composing: The In-Game Camera as Viewfinder"},{"t":"p","x":"游戏自带的拍照模式就是个取景器：调出界面、隐藏人物、调整焦段与机位高低，彩池、树丛与远处雪山的层次立刻呈现，非常舒服，按个键就完成拍摄（视频 2:14 处）。现实中，这一步对应的是到达机位后的构图微调。","xe":"The game's photo mode is a ready-made viewfinder: open the interface, hide the character, adjust focal length and height, and the layered scene of pools, trees and distant snow peak composes itself — one keypress and the shot is taken (at 2:14 in the video). In the field this corresponds to the final framing tweaks at the spot.","b":false},{"t":"img","f":"v04","w":768,"h":480},{"t":"h","x":"03 望舒客栈与花海日出","xe":"03 Wangshu Inn and a Sunrise Meadow"},{"t":"p","x":"第二个目标是拍望舒客栈：客栈本体适合从背后山崖取景，找一块突出的岩石山峰即可；附近还有桥、湖中岛加雪山的组合，也是地图上就能预判的好机位（视频 1:45 前后的地图分析）。到了现场，一丛蒲公英成了天然前景——这是只有踩点才能发现的加分项（视频 3:34 处）。","xe":"The second target was Wangshu Inn itself: best framed from the cliffs behind, ideally from a jutting rocky crag, and the map also reveals a combination of bridges, lake islands and the snow peak — another spot you can call from the map alone (the map analysis around 1:45 in the video). On site, a patch of dandelions turns up as a natural foreground — a bonus only scouting can find (at 3:34).","b":false},{"t":"img","f":"v05","w":768,"h":480},{"t":"img","f":"v06","w":768,"h":480},{"t":"img","f":"v07","w":768,"h":480},{"t":"p","x":"游戏还有个现实里没有的优势：时间随便调。现实中你得住在望舒客栈，凌晨摸黑爬上来等日出；游戏里直接把时间拨到第二天清晨五点，日出光线立刻呈现，赶紧按快门（视频 3:52 处为时间调整界面）。","xe":"The game holds one advantage reality lacks: time is adjustable. In real life you would lodge at the inn and climb in the dark for sunrise; here, simply set the clock to five the next morning and the sunrise light appears at once — trip the shutter quickly (the time menu at 3:52 in the video).","b":false},{"t":"h","x":"04 寻找一条 S 形河流","xe":"04 Hunting an S-Shaped River"},{"t":"p","x":"Thomas 拍雪山时常以蜿蜒的河流为前景，于是他在地图上沿雪山周边搜索：一处流水方向不对，排除；继续仔细找，一条 S 形的河流正好伸向雪山——潜在机位又一（视频 5:20 与 5:36 处）。","xe":"Thomas often frames snow peaks with a winding river in front, so he searched the map around the mountain: one stream faced the wrong way and was rejected; a closer look revealed an S-shaped river running straight toward the peak — candidate number three (at 5:20 and 5:36 in the video).","b":false},{"t":"img","f":"v08","w":768,"h":480},{"t":"img","f":"v09","w":768,"h":480},{"t":"p","x":"实地验证同样是一步步排除：左侧山头挡住雪山，往右挪；树林又挡住河流的蜿蜒段，再往前、再贴悬崖一点——最终在崖边拍到 S 形河流一路引向雪山的画面（视频 6:40 处）。视频最后还展示了多组「地图标注 + 最终成片」的对照分析，值得逐张研究（视频 7:09 处）。","xe":"Field verification remains a process of elimination: the left hill blocked the peak, so move right; trees then hid the river's bends, so ease forward and hug the cliff — until the S-shaped river flowing to the mountain finally lines up (at 6:40 in the video). The video closes with several map-versus-final-image pairs worth studying one by one (at 7:09).","b":false},{"t":"img","f":"v12","w":768,"h":480},{"t":"img","f":"v10","w":768,"h":480},{"t":"p","x":"这套方法的三步可以带走：第一步在地图上锁定背景与中景的组合；第二步到现场踩点，寻找地图上看不到的前景；第三步根据拍摄主题选好时间与光线。下次规划真实机位时，不妨先在卫星地图上把这套功课做足。","xe":"The workflow distills to three steps: lock the background-midground combination on the map; scout on site for the foregrounds no map can show; then choose the time and light your subject demands. Next time you plan a real location, do this homework on the satellite map first.","b":false},{"t":"img","f":"v11","w":768,"h":480},{"t":"quote","x":"1. 风光照片的三层里，中景和背景完全可以靠地图预判——卫星图、等高线图都是机位库；2. 前景是踩点的礼物：花丛、岩石、河流的 S 形，到了现场才找得到；3. 机位是排除法：山头遮挡、树林挡景，一步步挪到消失点对齐为止；4. 时间与光线是最后一道工序，为了日出多住一晚、多爬一次，永远是值得的。","xe":"1. Of a landscape's three layers, midground and background can be fully judged from maps — satellite and contour imagery are spot libraries; 2. Foreground is the gift of scouting: flowers, boulders and an S-bend in a river only reveal themselves on site; 3. A position is found by elimination — blocked peaks and obstructing trees, eased aside until the alignments click; 4. Time and light are the final step of the craft — and for sunrise, an extra night's stay and an extra climb are always worth it.","b":false},{"t":"h","x":"视频中样片","xe":"Sample shots from the video"},{"t":"img","f":"img-02","w":1080,"h":675},{"t":"img","f":"img-03","w":1080,"h":675},{"t":"img","f":"img-04","w":1080,"h":675},{"t":"img","f":"img-05","w":1080,"h":675},{"t":"img","f":"img-06","w":1080,"h":675},{"t":"img","f":"img-07","w":1080,"h":675},{"t":"img","f":"img-08","w":1080,"h":675},{"t":"img","f":"img-09","w":1080,"h":675},{"t":"img","f":"img-10","w":1080,"h":675},{"t":"img","f":"img-11","w":1080,"h":675},{"t":"img","f":"img-12","w":1080,"h":675},{"t":"img","f":"img-13","w":1080,"h":675},{"t":"img","f":"img-14","w":1080,"h":675},{"t":"img","f":"img-15","w":1080,"h":675},{"t":"img","f":"img-16","w":1080,"h":675},{"t":"img","f":"img-17","w":1080,"h":675},{"t":"h","x":"欢迎关注@Thomas看看世界","xe":"Follow @Thomas Chu Photo"},{"t":"h","x":"每周学会一个摄影技能","xe":"Learn one photography skill every week"}],"titleEn":"Learning Photography Through Games? Composition and Color Matching Work the Same Way"}