{"slug":"nik-silver-efex-2","title":"超强后期影调处理，如何用Nik Silver Efex插件制作黑白大片？","author":"Thomas看看世界","date":"2019-03-31","wechat":"https://mp.weixin.qq.com/s?__biz=MzI4NDA5MzE5NQ==&mid=2247488661&idx=1&sn=491037b6ccbf96d4b76b08e4decdea5b&chksm=eb81eaf1dcf663e775ceeb6ed8249e1d6abece2213717fb43382496d05f035a3ee7405c054f8&scene=21#wechat_redirect","blocks":[{"t":"h","x":"Thomas看看世界","xe":"Thomas Chu Photo"},{"t":"p","x":"Nik Silver Efex Pro是一款强大的Photoshop插件，也是PS中最受欢迎的黑白摄影后期插件。","b":false,"xe":"Nik Silver Efex Pro is a powerful Photoshop plugin, and the most popular black-and-white post-processing plugin for PS."},{"t":"p","x":"在《Nik Silver Efex黑白插件系列教程（上）》一文中，托马斯介绍了插件中的预设库、亚当斯分区、效果比较等基础功能。","b":false,"xe":"In \"Nik Silver Efex Black-and-White Plugin Tutorial (Part 1)\", Thomas covered basic features such as the preset library, the Adams Zone System, and effect comparison."},{"t":"img","f":"img-02","w":1080,"h":951},{"t":"p","x":"本篇教程中，托马斯会和大家继续讲解这款插件的参数面板，为大家展示其精细而强大的影调控制能力。","b":false,"xe":"In this tutorial, Thomas continues with the plugin's parameter panel, demonstrating its precise and powerful tonal control."},{"t":"h","x":"1","xe":"1"},{"t":"h","x":"参数面板总览","xe":"Parameter Panel Overview"},{"t":"p","x":"首先仍然是通过Photoshop菜单：“滤镜 - Nik Collection - Silver Efex Pro 2”来打开Nik黑白插件。","b":false,"xe":"As before, open the Nik black-and-white plugin via the Photoshop menu: \"Filter - Nik Collection - Silver Efex Pro 2\"."},{"t":"img","f":"img-03","w":645,"h":782},{"t":"p","x":"还没有安装Nik Collection插件集的同学，可以在公号对话框回复关键词“下载”，获得以前的免费版本。","b":false,"xe":"If you haven't installed the Nik Collection plugin set, reply with the keyword \"下载\" in the WeChat official account dialog to get the older free version."},{"t":"img","f":"img-04","w":1080,"h":1338},{"t":"p","x":"Nik Silver Efex分为左边的预设面板，中间的预览面板，和右侧的参数面板。今天我会详细讲解，参数面板中的“调整所有”和“选择性调整”，这两个黑白影调调整的核心工具。","b":false,"xe":"Nik Silver Efex is divided into a preset panel on the left, a preview panel in the center, and a parameter panel on the right. Today I'll explain in detail the two core black-and-white tonal tools in the parameter panel: \"Global Adjustments\" and \"Selective Adjustments\"."},{"t":"p","x":"”彩色滤镜“、“胶片种类”和“完成调整”板块，更多的是完成一些模拟和复古效果，我会在后续的Nik黑白插件教程中讲解。","b":false,"xe":"The \"Color Filter\", \"Film Types\", and \"Finishing Adjustments\" sections mostly handle simulation and vintage effects, which I'll cover in future Nik black-and-white tutorials."},{"t":"img","f":"img-05","w":1080,"h":576},{"t":"p","x":"注意每个板块的名字栏，都包括了“三角形”、“勾选”和“撤回箭头”三个图标。","b":false,"xe":"Note that each section's title bar includes three icons: a \"triangle\", a \"checkbox\", and an \"undo arrow\"."},{"t":"p","x":"点击最左侧的“三角形”图标，可以展开或收起该板块的参数调整滑块。","b":false,"xe":"Clicking the leftmost \"triangle\" icon expands or collapses that section's adjustment sliders."},{"t":"p","x":"点击“勾选”图标，可以在图片中，应用或者隐藏当前板块的效果。","b":false,"xe":"Clicking the \"checkbox\" icon applies or hides the current section's effect in the image."},{"t":"p","x":"点击最右侧的“撤回箭头”图标，可以重置该板块的调整，即所有板块内的参数还原成默认值。","b":false,"xe":"Clicking the rightmost \"undo arrow\" icon resets that section's adjustments — all parameters in the section return to their defaults."},{"t":"img","f":"img-06","w":250,"h":307},{"t":"p","x":"展开“调整所有”板块，可以看到“亮度”、“对比度”、“细节强度”等几个参数滑块。","b":false,"xe":"Expanding the \"Global Adjustments\" section reveals sliders for \"Brightness\", \"Contrast\", \"Structure\", and more."},{"t":"p","x":"注意这几个参数前面，也有小“三角形”图标。","b":false,"xe":"Note that these parameters also have small \"triangle\" icons in front of them."},{"t":"img","f":"img-07","w":254,"h":244},{"t":"p","x":"点击这些“三角形”图标，还可以展开这些参数下，更加精细和进阶的调整滑块。","b":false,"xe":"Clicking these \"triangle\" icons expands even finer, more advanced sub-sliders under each parameter."},{"t":"img","f":"img-08","w":227,"h":508},{"t":"h","x":"2","xe":"2"},{"t":"h","x":"“调整所有”板块","xe":"The \"Global Adjustments\" Section"},{"t":"p","x":"“调整所有”板块，通过对照片整体亮度、对比度和细节强度的控制，来确立照片整体的影调。","b":false,"xe":"The \"Global Adjustments\" section establishes the photo's overall tone by controlling global brightness, contrast, and structure."},{"t":"p","x":"“亮度“滑块很简单，左移是降低照片亮度，使其变暗。右移是增加照片亮度，使其变亮。","b":false,"xe":"The \"Brightness\" slider is simple: move left to darken the photo, right to brighten it."},{"t":"img","f":"img-09","w":925,"h":471},{"t":"p","x":"”亮度“滑块下面，还有”亮点“、”中调“和”阴影“三个分滑块，分别控制画面中的亮部、中间调和暗部区域。","b":false,"xe":"Under \"Brightness\" are three sub-sliders — \"Highlights\", \"Midtones\", and \"Shadows\" — controlling the bright, middle, and dark regions respectively."},{"t":"p","x":"比如我左移”中调“滑块，画面中只有原来中间亮度的部分被压暗了，画面中原来的高光和阴影区域几乎没有被影响。","b":false,"xe":"For example, when I move the \"Midtones\" slider left, only the parts of the image that were originally middle brightness get darker; the existing highlights and shadows are barely affected."},{"t":"img","f":"img-10","w":971,"h":469},{"t":"p","x":"”亮度“滑块下面，还有第四个”动态亮度“的分滑块。要理解”动态亮度“，首先让我们理解”亮度“调整的不足之处。","b":false,"xe":"\"Brightness\" also has a fourth sub-slider: \"Dynamic Brightness\". To understand it, let's first look at the shortcomings of plain \"Brightness\" adjustment."},{"t":"p","x":"当我们移动”亮度“滑块，画面中所有的地方都会一起变亮变暗，画面的对比反差程度会有所降低，细节看起来不再清楚。","b":false,"xe":"When we move the \"Brightness\" slider, everything in the image brightens or darkens together, reducing overall contrast and making detail look less crisp."},{"t":"img","f":"img-11","w":965,"h":504},{"t":"h","x":"而”动态亮度“滑块，可以在改变图片亮度的同时，尽量保持图片中原有的对比、反差和细节。","xe":"The \"Dynamic Brightness\" slider, by contrast, changes image brightness while preserving as much of the original contrast and detail as possible."},{"t":"p","x":"比如我右移”动态亮度“滑块，可以看到画面整体提亮了，但画面的暗部区域的提亮幅度，比使用”亮度“滑块时低了很多。这样画面中仍然有很暗的部分，整体提亮后依然反差和细节十足。","b":false,"xe":"For example, when I move \"Dynamic Brightness\" right, the whole image brightens, but the dark regions brighten far less than they would with the \"Brightness\" slider. The image still has truly dark parts, so after the overall brightening it remains punchy and detailed."},{"t":"img","f":"img-12","w":961,"h":500},{"t":"p","x":"同理如果左移”动态亮度“滑块，画面在整体变暗的同时，原来的亮部得到了很好的保护，画面仍然有对比，不会变成一团黑。","b":false,"xe":"Likewise, moving \"Dynamic Brightness\" left darkens the image overall while well protecting the original highlights, so the photo keeps its contrast instead of collapsing into a black mass."},{"t":"img","f":"img-13","w":964,"h":490},{"t":"p","x":"”对比度“滑块控制了照片整体的明暗反差。","b":false,"xe":"The \"Contrast\" slider controls the photo's overall tonal contrast."},{"t":"p","x":"右移”对比度“滑块，画面中亮的更亮，暗的更暗，反差增强。左移”对比度“滑块，则可以降低画面的明暗对比，从而让画面显得更”灰“。","b":false,"xe":"Moving \"Contrast\" right makes the brights brighter and the darks darker, increasing punch. Moving it left reduces tonal contrast, making the image look \"grayer\"."},{"t":"img","f":"img-14","w":962,"h":490},{"t":"p","x":"接下来的”放大白色“和”放大黑色“两个分滑块，有非常智能的提亮和压暗照片的作用。","b":false,"xe":"The next two sub-sliders, \"Amplify Whites\" and \"Amplify Blacks\", brighten and darken the photo in a very intelligent way."},{"t":"p","x":"通过特殊的算法，”放大白色“滑块会对画面中原来不同亮度的区域，进行不同程度的提亮，在提亮画面的同时保证两点：1. 亮部不会过曝失去细节 2. 暗部不会过度提亮，导致照片失去对比。","b":false,"xe":"Through a special algorithm, the \"Amplify Whites\" slider brightens regions of different original brightness by different amounts, guaranteeing two things while brightening: 1. Highlights won't blow out and lose detail. 2. Shadows won't be lifted so much that the photo loses contrast."},{"t":"p","x":"在大部分情况下，托马斯都感觉右移”放大白色“带来的提亮效果，比右移”亮度“、”中调“、”动态亮度“这些滑块更加舒服。","b":true,"xe":"In most cases, Thomas finds that brightening with \"Amplify Whites\" feels more comfortable than using the \"Brightness\", \"Midtones\", or \"Dynamic Brightness\" sliders."},{"t":"img","f":"img-15","w":973,"h":481},{"t":"p","x":"”放大黑色“滑块同理，右移此滑块，可以在压暗照片的同时，保护画面的暗部细节和整体对比度，非常智能好用。大家可以首选这个滑块来压暗照片。","b":false,"xe":"The \"Amplify Blacks\" slider works the same way in reverse: moving it right darkens the photo while protecting shadow detail and overall contrast — very smart and useful. It should be your first choice for darkening a photo."},{"t":"img","f":"img-16","w":962,"h":477},{"t":"p","x":"最后还有一个”柔和对比度“的滑块。这个滑块的算法比较特别，它会识别出画面中的亮区和暗区，并在亮暗交界的部分，弱化原有的生硬边缘，生成一个柔和的明暗过渡。","b":false,"xe":"Finally there is a \"Soft Contrast\" slider. Its algorithm is special: it identifies the bright and dark regions of the image and, at the boundaries between them, softens the originally harsh edges to produce a gentle tonal transition."},{"t":"p","x":"比如右移”柔和对比度“滑块，画面在亮部变亮，暗部变暗的同时，还进行了一定程度的柔化。","b":false,"xe":"For example, moving \"Soft Contrast\" right brightens the brights and darkens the darks while also applying a degree of softening."},{"t":"p","x":"可以看到下图中明暗交界的地方，不再是非常生硬的一个边界，而是由亮到暗非常柔和的渐变过渡。","b":false,"xe":"In the image below, the light-dark boundary is no longer a hard edge but a very soft gradient from bright to dark."},{"t":"img","f":"img-17","w":967,"h":471},{"t":"p","x":"接下来就是”细节强度“滑块了，这个滑块和Camera Raw中的”清晰度“类似，右移”细节强度“，可以让画面中的细节更清晰。","b":false,"xe":"Next comes the \"Structure\" slider, similar to \"Clarity\" in Camera Raw. Moving \"Structure\" right makes detail in the image clearer."},{"t":"p","x":"当然如果过度使用，会让画面显得比较脏。","b":false,"xe":"Of course, overusing it makes the image look dirty."},{"t":"img","f":"img-18","w":962,"h":465},{"t":"p","x":"左移”细节强度“滑块，可以让画面中的细节更加朦胧、模糊，起到一种柔化的效果。","b":false,"xe":"Moving \"Structure\" left makes detail hazier and blurrier, producing a softening effect."},{"t":"img","f":"img-19","w":965,"h":470},{"t":"p","x":"”细节强度“的下面，也有”亮点“、”中调“和”阴影“三个分滑块，这样我们可以精确的控制画面亮部、中间调和暗部各自的细节清晰程度。","b":false,"xe":"Under \"Structure\" there are also three sub-sliders — \"Highlights\", \"Midtones\", and \"Shadows\" — so we can precisely control the clarity of detail in the bright, middle, and dark areas respectively."},{"t":"p","x":"比如下面这个案例，我左移”阴影“滑块，降低画面暗部的清晰度，让画面暗部看起来更加柔和、不显得脏。","b":false,"xe":"In the example below, I moved the \"Shadows\" slider left to reduce clarity in the dark areas, making them look softer and less dirty."},{"t":"p","x":"同时我还右移了”中调“滑块，增加画面中间调的清晰度，和刚刚对暗部的操作形成了对冲。","b":false,"xe":"At the same time, I moved the \"Midtones\" slider right to increase midtone clarity, counterbalancing the shadow softening."},{"t":"p","x":"这两步整体的效果就是画面暗部更柔和，但画面不会显得太肉，中间调仍然非常清晰。","b":false,"xe":"The combined effect of these two steps: the dark areas are softer, yet the image doesn't look mushy — the midtones remain very crisp."},{"t":"img","f":"img-20","w":968,"h":472},{"t":"p","x":"”细节强度“还有第四个分滑块：”精细细节强度“。","b":false,"xe":"\"Structure\" also has a fourth sub-slider: \"Fine Structure\"."},{"t":"p","x":"”细节强度“控制的是画面中，那些比较大的细节和边缘，比如房屋、山体、云层等等。","b":false,"xe":"\"Structure\" controls the larger details and edges in the image, such as houses, mountains, and clouds."},{"t":"p","x":"而”精细细节强度“，控制的是画面中那些更小的纹理的细节，比如雪的纹理、房屋木板的纹理等等。","b":false,"xe":"\"Fine Structure\" controls smaller textures, such as the texture of snow or the wood planks of a house."},{"t":"p","x":"右移”精细细节强度“滑块，可以看到画面中大的边缘并没有被强化。但小的细节，如雪地上的坑坑洼洼纹理，却被增强了。","b":false,"xe":"Moving \"Fine Structure\" right, you can see the large edges are not strengthened, but small details like the pitted texture of the snow are enhanced."},{"t":"img","f":"img-21","w":955,"h":464},{"t":"p","x":"同理左移”精细细节强度“滑块，画面中只有小的纹理被削弱了，但较大的边缘和细节仍然很好保持。","b":false,"xe":"Likewise, moving \"Fine Structure\" left weakens only the small textures while larger edges and details are well preserved."},{"t":"p","x":"对于很多看起来很脏的黑白照片，减弱”精细细节强度“，可以让那些杂乱的微小细节消失，同时保护大的边缘，不至于让照片整体变柔变肉。","b":false,"xe":"For many black-and-white photos that look dirty, reducing \"Fine Structure\" makes cluttered micro-detail disappear while protecting the large edges, so the photo doesn't go soft overall."},{"t":"img","f":"img-22","w":961,"h":473},{"t":"p","x":"”调整所有“板块的最下面，是”调性保护“，有”阴影“和”亮点“两个滑块，可以保护画面不严重过曝或欠曝。","b":false,"xe":"At the bottom of \"Global Adjustments\" is \"Protect Tones\", with \"Shadows\" and \"Highlights\" sliders that protect the image from severe over- or underexposure."},{"t":"p","x":"比如下面的案例图，我把对比度和细节强度都大大提升，这样画面中出现了很多纯黑和纯白部分，看起来不舒服。","b":false,"xe":"In the example below, I pushed contrast and structure way up, creating lots of pure black and pure white areas that look unpleasant."},{"t":"img","f":"img-23","w":974,"h":499},{"t":"p","x":"把”调性保护“中的”阴影“滑块右移，就可以保护阴影不过于黑。","b":false,"xe":"Moving the \"Shadows\" slider under \"Protect Tones\" to the right keeps the shadows from going too black."},{"t":"p","x":"右移”亮点“滑块，就能让画面中的亮部不会太白。","b":false,"xe":"Moving the \"Highlights\" slider right keeps the bright areas from going too white."},{"t":"img","f":"img-24","w":970,"h":470},{"t":"h","x":"3","xe":"3"},{"t":"h","x":"“选择性调整”板块","xe":"The \"Selective Adjustments\" Section"},{"t":"p","x":"”调整所有“里的滑块，都会影响照片的全局。","b":false,"xe":"The sliders in \"Global Adjustments\" all affect the entire photo."},{"t":"p","x":"如果我只想对画面中的某一个局部、某一个物体，比如一个山、房屋、云进行单独调整，就需要利用”选择性调整“中的”控制点“了。","b":false,"xe":"If I only want to adjust one local area or object — a mountain, a house, a cloud — I need the \"Control Points\" in \"Selective Adjustments\"."},{"t":"p","x":"单击下图箭头1所示的，”选择性调整“板块中的”控制点“图标。然后点击画面中的某个物体，就可以在那里建立一个控制点。","b":false,"xe":"Click the \"Control Points\" icon in the \"Selective Adjustments\" section, shown by arrow 1 below. Then click an object in the image to create a control point there."},{"t":"img","f":"img-25","w":977,"h":482},{"t":"p","x":"控制点是Nik插件中一个非常核心的工具，因为它会根据颜色、纹理、明暗等特性，智能的探测出所在物体的边界，从而快速生成一个较为精细的蒙版。","b":false,"xe":"Control points are a core tool in Nik plugins: based on color, texture, and brightness, they intelligently detect the boundary of the object they sit on, quickly generating a fairly precise mask."},{"t":"p","x":"控制点列表的右侧，有一些勾选框。当我勾上”控制点1“右侧的勾选框。预览界面中便会显示出，我们刚刚生成的”控制点1“所对应的蒙版。","b":false,"xe":"On the right side of the control point list are checkboxes. When I tick the checkbox to the right of \"Control Point 1\", the preview shows the mask corresponding to the control point we just created."},{"t":"p","x":"蒙版白色区域，会完全应用”控制点1“的所有调整。蒙版黑色区域，不会应用”控制点1“的任何调整。蒙版灰色区域，会以对应的不透明度，应用部分”控制点1“的调整。","b":false,"xe":"White areas of the mask fully apply all of \"Control Point 1\"'s adjustments. Black areas apply none of them. Gray areas apply part of the adjustments at the corresponding opacity."},{"t":"p","x":"可以看到，”控制点1“所对应的蒙版，并不是一个规则的圆形。而是”控制点1“中心附近，所有和中心在纹理、颜色上相似的区域。","b":false,"xe":"As you can see, the mask for \"Control Point 1\" is not a regular circle — it covers all areas near the control point's center that are similar in texture and color."},{"t":"p","x":"由于”控制点1“的中心点在了云上，所以附近纹理、色彩相近的云和雪，都是白色、灰色的蒙版，会被控制点影响。","b":false,"xe":"Since the center of \"Control Point 1\" is on a cloud, nearby clouds and snow with similar texture and color are white or gray in the mask and will be affected by the control point."},{"t":"p","x":"而房屋由于纹理、色彩，和中心点的云朵差异明显，所以都是黑色蒙版，不会被该控制点影响。","b":false,"xe":"The houses, whose texture and color clearly differ from the cloud at the center, are black in the mask and won't be affected."},{"t":"img","f":"img-26","w":1080,"h":603},{"t":"p","x":"如果我把”控制点1“的中心，移动到一座房屋上。可以看到，”控制点1“的蒙版，几乎只影响了该房屋。虽然还不是100%的精确，但我们可以通过增加其他控制点的方式，提升蒙版的准确度，这点我会在后面细讲。","b":false,"xe":"If I move the center of \"Control Point 1\" onto a house, its mask affects almost only that house. It's not yet 100% accurate, but we can improve mask precision by adding more control points — I'll explain in detail later."},{"t":"img","f":"img-27","w":641,"h":442},{"t":"p","x":"每个控制点都有8个滑块可以调整。","b":false,"xe":"Each control point has eight adjustable sliders."},{"t":"img","f":"img-28","w":147,"h":160},{"t":"p","x":"第一个滑块是半径滑块，决定了这个控制点的影响范围。","b":false,"xe":"The first is the radius slider, which determines the control point's range of influence."},{"t":"p","x":"注意虽然这个范围显示的是一个圆形，但这个圆形只是一个大概演示。控制点真正影响的区域，是该圆形内部以及附近，和控制点中心在色彩、纹理上相似的地方。","b":false,"xe":"Note that although this range is shown as a circle, the circle is only a rough illustration. The area the control point truly affects is the places inside and near the circle that are similar in color and texture to its center."},{"t":"img","f":"img-29","w":734,"h":496},{"t":"p","x":"第2到7个滑块，则是刚刚”调整所有“中的一些同名功能。","b":false,"xe":"Sliders 2 through 7 are the same-named functions from \"Global Adjustments\"."},{"t":"p","x":"“Br”代表Brightness，也就是”亮度“滑块。","b":false,"xe":"\"Br\" stands for Brightness."},{"t":"p","x":"”Co“代表Contrast，也就是”对比度“滑块。","b":false,"xe":"\"Co\" stands for Contrast."},{"t":"p","x":"”St“代表Structure，也就是”细节“滑块。","b":false,"xe":"\"St\" stands for Structure."},{"t":"p","x":"”AW“代表Amplify White，也就是”放大白色“滑块。","b":false,"xe":"\"AW\" stands for Amplify Whites."},{"t":"p","x":"”AB“代表Amplify Black，也就是”放大黑色“滑块。","b":false,"xe":"\"AB\" stands for Amplify Blacks."},{"t":"p","x":"”FS“代表Fine Structure，也就是”精细细节“滑块。","b":false,"xe":"\"FS\" stands for Fine Structure."},{"t":"p","x":"这些滑块，和”调整所有“板块中有相同名字的滑块效果一样，只不过这些参数，现在只对该控制点影响的区域有效果。","b":false,"xe":"These sliders work exactly like their same-named counterparts in \"Global Adjustments\", except they now only affect the area influenced by this control point."},{"t":"p","x":"刚刚我建立了”控制点1“，并把其中心放在云上。","b":false,"xe":"Earlier I created \"Control Point 1\" with its center on a cloud."},{"t":"p","x":"首先我右移”半径“滑块，扩大了”控制点1“影响的区域。接着我降低“亮度”，增加“细节”，让云看起来更富戏剧性。","b":false,"xe":"First I moved the \"Radius\" slider right to expand the affected area. Then I lowered \"Brightness\" and raised \"Structure\" to make the clouds look more dramatic."},{"t":"img","f":"img-30","w":705,"h":472},{"t":"p","x":"“控制点1”只影响了画面中左部分的云层，为了让其他的云也受到同样影响。","b":false,"xe":"\"Control Point 1\" only affected the clouds on the left of the frame. To give the other clouds the same treatment..."},{"t":"p","x":"我可以按住键盘上的Alt键，同时拖动“控制点1”的中心。这样我就可以复制出和“控制点1”所有参数都一模一样，但中心有所不同的其他控制点。","b":false,"xe":"...I can hold the Alt key and drag the center of \"Control Point 1\". This duplicates control points with identical parameters but different centers."},{"t":"p","x":"在下图中，我复制了3次“控制点1”，分别到左、中右、右侧的云层上。","b":false,"xe":"In the image below, I duplicated \"Control Point 1\" three times, placing copies on the left, middle-right, and right clouds."},{"t":"p","x":"现在整个云层都变暗、变得有细节了。","b":false,"xe":"Now the entire cloud layer is darker and more detailed."},{"t":"img","f":"img-31","w":708,"h":383},{"t":"p","x":"但是上面还有一个问题，因为地面雪的纹理和云层也是比较接近的。上面的压暗效果，不仅影响了天空的云层，还影响了地面的积雪。","b":false,"xe":"But there's still a problem: the texture of the snowy ground is fairly similar to the clouds. The darkening affected not only the clouds in the sky but also the snow on the ground."},{"t":"p","x":"我们可以通过增加控制点的方式，提升调整的精度。","b":false,"xe":"We can improve precision by adding more control points."},{"t":"p","x":"因为控制点的作用范围是互相排斥的。一个地方如果被“控制点2”控制了，它就不再会受到“控制点1”控制。","b":true,"xe":"Because control point ranges are mutually exclusive: once a spot is claimed by \"Control Point 2\", it is no longer affected by \"Control Point 1\"."},{"t":"p","x":"假设一个地方是雪，由于和“控制点1”中心所在的云层纹理接近，而且又在“控制点1”的作用半径内，那么这个地方就会归到“控制点1”的作用范围。","b":false,"xe":"Suppose a spot is snow. Because its texture is close to the clouds at \"Control Point 1\"'s center and it lies within that point's radius, it falls under \"Control Point 1\"."},{"t":"p","x":"如果我在这个地方的积雪，或者附近的积雪上，建立一个新的“控制点2”。那么这个地方，现在从纹理和距离上，都和“控制点2”更接近。因此这个地方现在会受到“控制点2”作用，不再受“控制点1”影响。","b":false,"xe":"If I create a new \"Control Point 2\" on that snow or nearby, that spot is now closer to \"Control Point 2\" in both texture and distance. It will be governed by \"Control Point 2\" and no longer affected by \"Control Point 1\"."},{"t":"img","f":"img-32","w":710,"h":500},{"t":"p","x":"上面一个案例中，可以看到我在地面积雪上，建了很多新的控制点。现在地面积雪就会受到这些新的控制点作用，不再受天空云层的控制点影响。","b":false,"xe":"In the example above, you can see I created many new control points on the snowy ground. The ground snow is now governed by these new points and no longer affected by the sky control points."},{"t":"p","x":"由于我新增的控制点，都是用的默认参数，没有做任何的调整。因此地面积雪恢复了原样，而天空云层还是被压暗了，而且压暗效果作用的范围更加精确。","b":false,"xe":"Since my new control points all use default parameters with no adjustments, the snowy ground returns to its original state, while the clouds remain darkened — and the darkening now applies with greater precision."},{"t":"img","f":"img-33","w":518,"h":620},{"t":"p","x":"我们可以点击预览界面，左上方并排的第三个图标：两个相邻的长方形。这个图标是“端侧预览”。","b":false,"xe":"We can click the third icon in the upper-left of the preview — two adjacent rectangles — which is \"Side-by-Side Preview\"."},{"t":"p","x":"这种预览方式会把调整前的效果放在上面，调整后的效果放在下面。","b":false,"xe":"This preview mode places the before image on top and the after image below."},{"t":"p","x":"可以看到上面的例子中，我们用控制点，精确的压暗了天空云层，而地面基本不受影响。","b":false,"xe":"In the example above, we used control points to precisely darken the clouds while the ground was essentially unaffected."},{"t":"img","f":"img-34","w":519,"h":620},{"t":"p","x":"在控制点的8个滑块中，还有最后一个“SC”，即Selective Color，也就是“选择性着色”。","b":false,"xe":"Among the eight control point sliders, the last is \"SC\", Selective Color."},{"t":"p","x":"右移这个滑块，该控制点的影响区域，会恢复一定程度的彩色。右移滑块越多，彩色恢复的越多。","b":false,"xe":"Moving this slider right restores a degree of color in the control point's affected area. The farther right, the more color returns."},{"t":"img","f":"img-35","w":424,"h":316},{"t":"p","x":"比如我把控制点放在紫色小房子上，右移“SC”滑块，只有紫色小房子周围恢复了彩色。当然现在这个控制点还不够精确，旁边的房子和雪地也恢复了彩色。","b":false,"xe":"For example, I placed a control point on the purple house and moved \"SC\" right — only the area around the purple house regained color. The control point wasn't precise enough yet, though: the neighboring house and snow also regained color."},{"t":"img","f":"img-36","w":583,"h":403},{"t":"p","x":"首先我可以左移控制点的“半径”滑块，减小控制点的作用范围。","b":false,"xe":"First, I can move the control point's \"Radius\" slider left to shrink its range."},{"t":"img","f":"img-37","w":330,"h":284},{"t":"p","x":"接下来，我还可以在周围的雪地、房屋上新建控制点，这些新控制点都是默认参数。","b":false,"xe":"Next, I can create new control points on the surrounding snow and houses, all with default parameters."},{"t":"img","f":"img-38","w":450,"h":346},{"t":"p","x":"通过这两步，现在紫色房子上的控制点，就只对紫色房屋的区域有影响。画面中紫色小房子精确的恢复了彩色，其他地方都保持了黑白。","b":false,"xe":"After these two steps, the control point on the purple house only affects the purple house's area. The purple house precisely regains its color while everything else stays black-and-white."},{"t":"img","f":"img-39","w":681,"h":450},{"t":"p","x":"利用“选择性调整”中的控制点，我们可以快速、精细的微调画面中某个物体的明暗、清晰度、色彩。","b":false,"xe":"With the control points in \"Selective Adjustments\", we can quickly and finely tune the brightness, clarity, and color of any object in the frame."},{"t":"p","x":"以上就是后期黑白处理中，最为重要的“调整所有”和“选择性调整”板块。","b":false,"xe":"That covers the two most important sections of black-and-white post-processing: \"Global Adjustments\" and \"Selective Adjustments\"."},{"t":"p","x":"参数界面下面的“彩色滤镜”、“胶片种类”、“完成调整”板块，我会在未来的教程中详细讲解。","b":false,"xe":"I'll cover the \"Color Filter\", \"Film Types\", and \"Finishing Adjustments\" sections below the parameter panel in future tutorials."},{"t":"img","f":"img-40","w":244,"h":810},{"t":"p","x":"谢谢大家的关注！","b":false,"xe":"Thanks for following along!"}],"titleEn":"Nik Silver Efex Pro: Crafting Black-and-White Masterpieces"}