{"slug":"texture-city-cold-tone","title":"“质感都市”风格城市大片制作揭秘，冷色调明度建筑如何后期？","author":"Thomas看看世界","date":"2020-09-15","wechat":"https://mp.weixin.qq.com/s?__biz=MzI4NDA5MzE5NQ==&mid=2247491433&idx=1&sn=1960332e4ae15399788a7dcaf71b286f&chksm=eb81e10ddcf6681bdf6d4e0f1bd3df48d2d8371fec722391fffa6d5249bf50c01a771ffced67&scene=21#wechat_redirect","blocks":[{"t":"h","x":"Thomas看看世界","xe":"Thomas Chu Photo"},{"t":"p","x":"今天我会教大家如何把这样一张非常普通的城市风景原图：","b":false,"xe":"Today I'll teach you how to take a very ordinary cityscape RAW file like this one:"},{"t":"img","f":"img-02","w":1067,"h":1600},{"t":"p","x":"后期处理成这样的极具质感和未来感的商业大片，我把这种冷色调明度建筑风格称为“质感都市”风格。","b":false,"xe":"and post-process it into a highly textured, futuristic commercial-grade image like this. I call this cool-toned luminosity architecture style the 'Textured Metropolis' style."},{"t":"img","f":"img-03","w":1067,"h":1600},{"t":"h","x":"视频教程","xe":"Video Tutorial"},{"t":"bili","bv":"BV1zK411K7tz","bpic":"bili-1","bt":"“质感都市”风格城市大片制作揭秘，冷色调明度建筑如何后期？"},{"t":"p","x":"这一篇是上面视频教程的完整图文整理。如何把一张阴天里非常普通的城市原图，调成极具质感和未来感的商业大片？Thomas 以他为荣威 i6 Max 打造的「质感都市」风格为例，完整演示了从 Camera Raw 定调、天空替换，到一栋一栋楼「后期打光」的全过程。下面配上视频关键帧截图，跟着走一遍就能学会这套明度建筑的彩色变体玩法。","xe":"This is the fully illustrated companion to the video tutorial above. How do you turn a plain overcast city frame into a commercial-grade image with real texture and futuristic feel? Using the \"Textured Metropolis\" style he created for the Roewe i6 Max, Thomas demonstrates the whole pipeline — from setting the tone in Camera Raw and replacing the sky, to \"relighting\" each building one by one. Follow along with the keyframe screenshots below and this color variant of the luminosity-architecture style is yours."},{"t":"p","x":"先看成片。这就是最终的效果：银蓝色的冷调、明暗分明的楼体光影、动感缥缈的云层——下文会一步一步拆解它是怎么来的。","xe":"Start with the finished image below: cool silver-blue tones, crisp sculpted light on the towers, and streaks of motion in the clouds. The rest of this walkthrough unpacks how it was built, step by step."},{"t":"img","f":"v12","w":768,"h":480},{"t":"h","x":"01 灵感来源：明度建筑的银蓝变体","xe":"01 The Inspiration: A Silver-Blue Take on Luminosity Architecture"},{"t":"p","x":"「质感都市」这个风格的灵感，来源于非常有名的「明度建筑」后期风格。但明度建筑是黑白的，它的质感用来支撑汽车商业大片还稍稍欠缺，所以 Thomas 在明度建筑的基础上加入了蓝色和银色这两个极具科技感和未来感的配色，搭配在一起才形成了最终风格（视频 0:48 处）。","xe":"The \"Textured Metropolis\" style draws its inspiration from the well-known luminosity-architecture look. But that style is black and white, and its texture alone falls a little short for a car commercial — so Thomas added blue and silver, two colors that carry a strong technological, futuristic feel, on top of the luminosity-architecture foundation (at 0:48 in the video)."},{"t":"img","f":"v03","w":768,"h":480},{"t":"h","x":"02 Camera Raw：拉直建筑与冷色定调","xe":"02 In Camera Raw: Straightening and Setting the Cool Tone"},{"t":"p","x":"原图拍摄于广州大剧院，广角镜头带来了一些变形，所以 Camera Raw 里的第一大工作就是用参考线工具把楼重新拉直，拉直产生的空白用填充或局部变形的方式补回去（视频 1:31 处）。","xe":"The original was shot at the Guangzhou Opera House, and the wide-angle lens introduced distortion. The first big job in Camera Raw is straightening the towers with the guide-line tool, then patching the blank wedges left behind with fill or local warping (at 1:31 in the video)."},{"t":"img","f":"v04","w":768,"h":480},{"t":"p","x":"因为要做成偏冷色调的风格，白平衡非常关键：在原来已经偏冷的基础上继续往冷色端偏移，得到蓝调的效果。明度建筑整体偏暗调，所以曝光减了 0.8，高光拉回来、阴影提上去恢复细节；清晰度和去除薄雾对这种质感建筑可以大大提升——调整前后差别立现。Camera Raw 里做的并不多，主要工作在 Photoshop（视频 1:56 处）。","xe":"Since the target is a cool-toned style, white balance is critical: push further toward the cool end from the already-cool raw file to land on a blue cast. Luminosity architecture reads dark overall, so exposure drops by 0.8 while highlights come back and shadows lift to recover detail; Clarity and Dehaze can be pushed hard on textured buildings — the before/after difference is immediate. Camera Raw does only part of the work; the heavy lifting happens in Photoshop (at 1:56 in the video)."},{"t":"img","f":"v05","w":768,"h":480},{"t":"h","x":"03 天空与底图：抠图与动感云层","xe":"03 Sky and Base Plate: Cutting Out and Motion Clouds"},{"t":"p","x":"进入 Photoshop 后先做基础工作：小光圈拍摄的原图脏点特别多，先逐一去除；填补拉直留下的空白；再把楼体稍稍向右移动，让它看起来更对称。然后制作一个暗调版本，把整个楼体压得更暗，方便后续操作（视频 2:41 处）。","xe":"Inside Photoshop the groundwork comes first: the small-aperture raw file is full of dust spots, so remove them one by one; patch the straightening gaps; then nudge the building slightly rightward so it reads more symmetrical. Finally, build a darker version of the plate, pressing the whole structure down for the work ahead (at 2:41 in the video)."},{"t":"p","x":"接下来处理天空：先用快速选择工具把天空抠出来，Ctrl+J 复制出一个单独的天空图层，其他图层先隐藏。天空图层里用魔棒工具选中空白的地方，执行「选择-修改-扩展」5 到 6 个像素，再用「编辑-填充-内容识别」把空白填上——这样后面做模糊时就不会出现透明或发白的区域（视频 3:23 处）。","xe":"Next, the sky: select it with Quick Selection, press Ctrl+J to copy it onto its own layer, and hide the others. On that sky layer, use the Magic Wand to select the blank wedges, run Select - Modify - Expand by 5-6 pixels, then Edit - Fill - Content-Aware to close them — otherwise transparent or white patches would show up once the blur is applied (at 3:23 in the video)."},{"t":"img","f":"v06","w":768,"h":480},{"t":"p","x":"然后是动感云层的秘密：径向模糊（有时也可以用动感模糊）。把模糊中心放到画面上方合适的位置，模糊方法选「缩放」，数量先试 50——径向模糊之后你就得到了放射状的动感云层，再把它压暗、降低一些饱和度，一种魔幻而缥缈的云层效果就出来了（视频 4:02 处）。","xe":"Then comes the trick behind the streaking clouds: Radial Blur (Motion Blur also works). Place the blur center somewhere suitable above the frame, set the method to Zoom, and start with an amount of 50 — out comes radiating, motion-swept cloud texture. Darken it and pull some saturation out, and a magical, ethereal sky takes shape (at 4:02 in the video)."},{"t":"img","f":"v07","w":768,"h":480},{"t":"img","f":"v08","w":768,"h":480},{"t":"h","x":"04 核心技法：渐变塑造楼体光影","xe":"04 The Core Technique: Sculpting Light with Gradients"},{"t":"p","x":"下面是最重要的一步：重新塑造每一个面的光影。新建一个空白图层，混合模式改成柔光或叠加（这里用叠加），方便叠上亮面和暗面。然后用多边形套索工具把楼选出来——只需沿着楼体的关键点打点即可；遇到曲面，把相邻的点打得更近一些也能贴合得很好（视频 4:58 处）。","xe":"Now the most important step: re-sculpting the light on every face. Create a blank layer, set its blend mode to Soft Light or Overlay (Overlay here), ready to receive the bright and dark planes. Then trace the building with the Polygonal Lasso — you only need to click the key corners; on curved sections, placing adjacent points closer together still follows the surface nicely (at 4:58 in the video)."},{"t":"img","f":"v10","w":768,"h":480},{"t":"p","x":"选区完成后新建蒙版，它会自动转成图层蒙版，给蒙版做 0.6 像素左右的羽化让边缘自然。打光用渐变工具：模式选「前景色到透明」，常用三种——线性渐变拉出长条光、径向渐变做出圆形的中心光、对称渐变从中间拉亮而两边保持原色，特别适合这类柱状主体。不透明度一般选 50 左右：先拉一条较窄的渐变，再拉一条稍宽稍长的，立体感就出来了；不够的话再新建空白图层，按住 Alt 键把蒙版复制过去，继续叠渐变——前后对比，楼体的立体感完全不同（视频 6:34 处）。","xe":"With the selection made, add a mask — it converts automatically into a layer mask — and feather it about 0.6 pixels for natural edges. The lighting tool is the Gradient tool: set it to Foreground-to-Transparent and lean on three kinds — linear for a long strip of light, radial for a round pool of center light, and reflected, which brightens the middle strip while leaving both sides untouched, ideal for columnar subjects. Keep opacity around 50: pull a narrow gradient first, then a slightly wider, longer one, and the building gains volume. Not enough? Add another blank layer, Alt-drag the mask over, and stack more gradients. Before and after, the sense of form is transformed (at 6:34 in the video)."},{"t":"img","f":"v09","w":768,"h":480},{"t":"p","x":"更复杂的建筑就一个面一个面地打造：先给亮面拉一条长条形渐变，再打亮暗面——暗部为主、顶部略提，让亮面与暗面交界处的明暗分界更加明显。打光前先定一个主光源，同时考虑各个面的层次关系；这套功夫需要多看优秀的明度建筑作品慢慢体会。每一栋楼都是单独选出来打造光影的，做完之后质感完全不同——一栋栋建筑就好像受到了棚拍光线的照射，突然变得非常有立体感、非常有光泽（视频 8:43 处）。","xe":"More complex towers are built face by face: a long linear gradient for the lit side, then the shaded side — mostly kept dark, its top lifted slightly — so the boundary between light and dark sharpens. Before lighting, fix a key light direction and think through how the planes stack; this craft rewards studying excellent luminosity-architecture work. Every tower is selected and lit individually, and afterwards the texture is unrecognizable — each building looks suddenly studio-lit, full of form and sheen (at 8:43 in the video)."},{"t":"img","f":"v11","w":768,"h":480},{"t":"h","x":"05 收尾合成：质感强化与汽车合成","xe":"05 Finishing: Texture Boost and the Car Composite"},{"t":"p","x":"最后是一些常规的收尾：用 Color Efex Pro 的色调对比度进一步强化质感；用液化工具把楼的边缘修平；再用色彩平衡工具给灰色部分重新补上好看的蓝色调，并对建筑光影做进一步强化。多步调整之后，这张照片就有了银蓝的色调和质感都市的风格（视频 10:15 处）。","xe":"The finish is conventional: Color Efex Pro's Tonal Contrast pushes the texture further; the Liquify tool smooths the tower edges; and Color Balance lays a pleasing blue cast back into the grays while strengthening the sculpted light. After these passes the image carries the silver-blue tone and the Textured Metropolis look (at 10:15 in the video)."},{"t":"p","x":"最后把广州新行社的专业汽车摄影师和修图师拍摄的荣威 i6 Max 放到修好的平台上，这张极具质感的作品就打造完成了。回看整个过程：从阴天里平淡无奇的原图，到充满未来感的银蓝大片，核心就是用套索工具和渐变工具配合叠加的空白图层，一栋楼一栋楼地做光影——这也是明度建筑风格的精髓所在（视频 11:11 处）。","xe":"Finally, the Roewe i6 Max — shot and retouched by the professional automotive team at Guangzhou Xinxingshe — is composited onto the finished platform, completing the image. Looking back: from a dull overcast frame to a futuristic silver-blue visual, the heart of the process is the lasso-plus-gradient dance on Overlay blank layers, building light tower by tower — the very essence of the luminosity-architecture style (at 11:11 in the video)."},{"t":"img","f":"v13","w":768,"h":480},{"t":"img","f":"v01","w":768,"h":480},{"t":"quote","x":"1. 风格创新的捷径是给经典做变体：黑白明度建筑加上蓝银配色，就成了有科技感的商业风格；2. 底图先行——拉直建筑、修补空白、修脏点、压暗影调，之后的一切操作才有干净的舞台；3. 后期打光三件套：多边形套索选面、羽化蒙版、叠加模式空白层上拉渐变，先定主光源再理层次；4. 天空动感的秘密是径向模糊的缩放模式，配合压暗与降饱和让云层既运动又魔幻。","xe":"1. The shortcut to style innovation is a variant on a classic: add silver-blue to black-and-white luminosity architecture and you have a commercial look with a tech edge; 2. Build the plate first — straighten, patch, de-dust, and darken — so every later move lands on a clean stage; 3. The post-production lighting kit: Polygonal Lasso for each face, a feathered mask, and gradients pulled on blank Overlay layers — fix the key light first, then order the planes; 4. The secret of motion clouds is Radial Blur in Zoom mode, darkened and desaturated until the sky moves and shimmers."},{"t":"h","x":"质感都市 x 荣威i6 MAX系列大片","xe":"Textured Metropolis × Roewe i6 MAX Campaign"},{"t":"img","f":"img-04","w":1080,"h":720},{"t":"p","x":"这些都是我最近主导拍摄和制作的一组银蓝“质感都市”风格大片，重庆、上海、广州、新加坡这些城市在超现实的人造打光下，是不是看起来更酷了？","b":false,"xe":"These are a series of silver-blue 'Textured Metropolis' images I recently directed and produced. Under surreal artificial lighting, don't Chongqing, Shanghai, Guangzhou and Singapore look even cooler?"},{"t":"img","f":"img-05","w":1080,"h":720},{"t":"p","x":"当时看到荣威i6 max极具科技感的车身和超大的全景天幕，我就想到了同样也是表现城市未来感的明度建筑艺术风格。","b":false,"xe":"When I saw the high-tech body and huge panoramic roof of the Roewe i6 MAX, I immediately thought of the luminosity architecture style that likewise expresses a city's sense of the future."},{"t":"img","f":"img-06","w":1080,"h":720},{"t":"p","x":"不过传统的黑白明度风格并不足以支撑起汽车商业大片的质感，因此我又融合了很多都市电影中出现的冷色调，最终定稿这组的色调和影调。","b":false,"xe":"But the traditional black-and-white luminosity style alone couldn't carry the texture of an automotive commercial, so I blended in the cool tones often seen in urban films, finalizing the color and tonal palette of this series."},{"t":"p","x":"银蓝配色加上明度风格，摩登建筑配上高颜值汽车，“质感”和“智感”全面超纲。","b":false,"xe":"Silver-blue color schemes meet luminosity style; modern architecture meets a good-looking car — 'texture' and 'tech feel' both pushed beyond the limit."},{"t":"img","f":"img-07","w":1080,"h":705},{"t":"p","x":"项目策划出品：广州新行社","b":false,"xe":"Project production: Guangzhou Xinsheshe"},{"t":"p","x":"艺术创意：储卫民（Thomas看看世界）","b":false,"xe":"Art direction: Chu Weimin (Thomas Chu Photo)"},{"t":"p","x":"监制：ET","b":false,"xe":"Executive producer: ET"},{"t":"p","x":"制片：王波","b":false,"xe":"Producer: Wang Bo"},{"t":"p","x":"风景拍摄：储卫民、林宇先、陈云元、李大伟、卢春平","b":false,"xe":"Landscape photography: Chu Weimin, Lin Yuxian, Chen Yunyuan, Li Dawei, Lu Chunping"},{"t":"p","x":"风景后期：储卫民","b":false,"xe":"Landscape post-processing: Chu Weimin"},{"t":"p","x":"汽车拍摄后期：广州新行社","b":false,"xe":"Car photography & post: Guangzhou Xinsheshe"},{"t":"img","f":"img-08","w":1080,"h":720},{"t":"img","f":"img-09","w":1080,"h":662},{"t":"img","f":"img-10","w":1080,"h":720},{"t":"img","f":"img-11","w":1080,"h":1527},{"t":"img","f":"img-12","w":1080,"h":834},{"t":"img","f":"img-13","w":1068,"h":1600},{"t":"img","f":"img-14","w":1080,"h":1178},{"t":"img","f":"img-15","w":1080,"h":720},{"t":"img","f":"img-16","w":1080,"h":1127},{"t":"img","f":"img-17","w":1080,"h":720},{"t":"h","x":"欢迎关注托马斯的旅行与摄影攻略","xe":"Follow Thomas for more travel & photography tips"}],"titleEn":"The 'Textured City' Look Revealed: Cold-Tone Luminosity Architecture in Post"}